EA Sports has announced the first 2 patches for NCAA Football 13. The first patch will arrive in July 31st and will address 2 main issues.
The first issue was a loss of functionality on the Playcall screen, which created a situation where you couldn’t change the formation without pausing the game. The second issue was a random crash in our Dynasty mode while loading into a Dynasty game. Once we became aware of these issues, we got fixes in and submitted a title update to Microsoft and Sony. The first title update in order to fix these two issues will be released on July 31st.
There is a work-around for the Dynasty crash until the patch is released. If you run into the crash loading in to game, you need to resave your dynasty file. You can do this by renaming your dynasty or making a change and triggering the auto-save feature. When you do this, it will optimize the file and you can continue playing.
The second patch will come out in late August and will address the following.
-Zone Defense has been updated.
-We improved receiver leverage logic as well as predicting when a receiver will be in or out of their zone.
-Improved Deep Half Zone decision making about when to split between uncovered receivers. Also, allow more zone overlapping in deep half to cover more area.
-Deep half defenders were dropping too close to the sideline or dropping outside when no receiver was outside of their position.
-No-Huddle QB Spy bug fixed. Defenders will no longer go into spy assignments while in man coverage.
-Receivers weren’t looking for hot-read passes.
-CPU QBs passing during the drop would get set passes instead of on-the-run inaccurate passes.
-Change the logic of man defenders so they don’t run into the backfield and past the receiver they are covering.
-Route running near sideline was causing issues especially on comeback routes.
-Fixed players not respecting global show blitz/press/back off coverage after handing off a receiver.
-Fixed sideline streak routes so they don’t get clamped in a way that the route would end after 10 or 15 yards.
-Drive summaries should now reset after each scoring drive.
-Once a promise becomes active, it was duplicating after each week advance.
-Recruit Reports & Advisory options remained even after the “Allow Time Savers” setting was turned off.
-Schools with a D+ Program Tradition could not get their grade increased through wins and championships.
-In the off-season, post season games were not shown to have been played.
-Fixed an issue where if CPU coaches were given a custom playbook, the players were occasionally lining up close to the ball.
-Fixed an issue where the user was unable to create an offensive playbook that consisted of 1 of every formation.
-Fixed an issue where the user was sometimes losing functionality after the UI disappears in Custom Playbooks.
-Increased the stability of the product by fixing various crashes.
What other things need to be fixed in NCAA Football 13? Let us know in the comments section below or on our forum.